11111

COURSE INTRODUCTION AND APPLICATION INFORMATION


mmr.fadf.ieu.edu.tr

Course Name
Code
Semester
Theory
(hour/week)
Application/Lab
(hour/week)
Local Credits
ECTS
Fall/Spring
Prerequisites
None
Course Language
Course Type
Elective
Course Level
-
Mode of Delivery -
Teaching Methods and Techniques of the Course
Course Coordinator -
Course Lecturer(s)
Assistant(s) -
Course Objectives
Learning Outcomes The students who succeeded in this course;
  • Will be able to have confidence in systematically analyse, testing and learning necessary digital software platforms to reach their particular design objectives.
  • Will be able to gather information about computational form finding, rendering and presentation methods.
  • Will experience using "visual" scripting software (E.g. Grasshopper for Rhino or similar) its tools and design methods.
  • Will be able to have a beginner skill level in scripting (e.g. Python, or vb and RhinoScripting).
  • Will be able to experience manufacturing techniques linking parametric software to Mass Customisation production.
  • Will be able to examine design theory and social paradigm in relations to Digital Design methods.
  • Will be able to gather information about the link between theories of mathematics, nature and digital design tools.
Course Description

 



Course Category

Core Courses
Major Area Courses
X
Supportive Courses
Media and Managment Skills Courses
Transferable Skill Courses

 

WEEKLY SUBJECTS AND RELATED PREPARATION STUDIES

Week Subjects Required Materials
1 Dijital Tasarım nedir? Giriş: Rhino NURBS | Workshop: Design an envelope Rhinoceros 5
2 Workshop Design a Canopy Rhinoceros 5
3 Lecture What is parametric Design and Computation? Parametric mathematics| Workshop Grasshopper basics I Rhinoceros 5
4 Lecture Classical math in architecture Golden Section Fibonacci Numbers | Workshop Grasshopper basics II Grasshopper
5 Workshop Grashopper Basics II Grasshopper
6 Lecture What is the enviroment? Workshop Grasshopper and Enviromental Design with the Plug-Ins Grasshopper
7 Midterm Grasshopper
8 Lecture What is interactive Design? Basic electronic circuits Workshop Introduction to Arduino Arduino
9 Workshop Work with sensors and actuators
10 Presentation and Discussion Present Makroform Workshop Grouping and design of the Makroform Arduino
11 Presentation and Discussion Present Makroform with Joints/Details Macroform
12 Lecture Design to Production Workshop Make a Model/Prototype of the whole Makroform and the interactive system
13 Workshop Continue the Prototype Interactive Prototype
14 Workshop Finishing of the Prototype Makroform Prototyping
15 Final Production
16 Review of the Semester  
Course Notes/Textbooks www.t0.or.at/delanda/ all articles
Suggested Readings/Materials “A Thousand Plateaus” Gilles DeLeuze and Felix Guattari, ISBN-10: 0816614024, ISBN-13: 978- 0816614028 “A Thousand Years of Non Linear History” by Manuel de Landa, Zone Books,U.S. (16 Jan 1998) ISBN-10: 0942299310 ISBN-13: 978-0942299311 “Collective Intelligence in Design: New Forms of Distributed Practice and Design (Architectural Design)” Christopher Hight (editor), Chris Perry (editor) ISBN-10: 0470026529 ISBN-13: 978-0470026526 “Architectural Principles in the Age of Cybernetics” (Hardcover) by Christopher Hight (Author) ISBN-10: 0415384818 ISBN-13: 978-0415384810 “Programming Cultures: Architecture, Art and Science in the Age of Software Development” (Architectural Design) (Paperback) by Mike Silver (Editor), ISBN-10: 0470025859 ISBN-13: 978-047002585 “Techniques and Technologies in Morphogenetic Design” (Architectural Design) (Paperback) by Michael Hensel (Editor), Achim Menges (Editor), Michael Weinstock (Editor) ISBN-10: 0470015292 ISBN-13: 978- 0470015292 From Control to Design: Parametric/Algorithmic Architecture” (Paperback) by Tomoko Sakamoto (Editor), Albert Ferre (Editor), Michael Kubo (Editor) ISBN-10: 8496540790 ISBN-13: 978-8496540798 Algorithmic Architecture (Paperback) by Kostas Terzidis (Author) Architectural Press (10 May 2006) ISBN-10: 0750667257 ISBN-13: 978-0750667258 “Design Computing and Cognition” (Hardcover) by John S. Gero (Editor) Springer; 1st ed. 2006. Corr. 2Nd printing edition (1 Oct 2006) ISBN-10: 1402051301 ISBN-13: 978-1402051302 “The Connected Lives of Ants Cities and Software” by Steve Johnson. “Design for a Digital World” N Leach (ed), John Wiley & Sons (London), 2002. “Research & Design: The Architecture of Variation” (Hardcover) by Lars Spuybroek (Author) Publisher: Thames & Hudson (29 Jun 2009) ISBN-10: 0500342571, ISBN-13: 978-0500342572

 

EVALUATION SYSTEM

Semester Activities Number Weigthing
Participation
16
25
Laboratory / Application
Field Work
Quizzes / Studio Critiques
Portfolio
Homework / Assignments
11
25
Presentation / Jury
Project
Seminar / Workshop
Oral Exam
Midterm
1
15
Final Exam
1
35
Total

Weighting of Semester Activities on the Final Grade
29
100
Weighting of End-of-Semester Activities on the Final Grade
Total

ECTS / WORKLOAD TABLE

Semester Activities Number Duration (Hours) Workload
Course Hours
(Including exam week: 16 x total hours)
16
2
32
Laboratory / Application Hours
(Including exam week: 16 x total hours)
16
2
Study Hours Out of Class
16
1
Field Work
Quizzes / Studio Critiques
Portfolio
Homework / Assignments
11
14
Presentation / Jury
Project
16
Seminar / Workshop
Oral Exam
Midterms
Final Exams
1
    Total
234

 

COURSE LEARNING OUTCOMES AND PROGRAM QUALIFICATIONS RELATIONSHIP

#
Program Competencies/Outcomes
* Contribution Level
1
2
3
4
5
1

Ability to apply theoretical and technical knowledge in architecture.

X
2

Ability to understand, interpret and evaluate architectural concepts and theories.

X
3

Ability to take on responsibility as an individual and as a team member to solve complex problems in the practice of architecture.

 

X
4

Critical evaluation of acquired knowledge and skills to diagnose individual educational needs and to direct self-education.

X
5

Ability to communicate architectural ideas and proposals for solutions to architectural problems in visual, written and oral form.

X
6

Ability to support architectural thoughts and proposals for solutions to architectural problems with qualitative and quantitative data and to communicate these with specialists and non-specialists.

X
7

Ability to use a foreign language to follow developments in architecture and to communicate with colleagues.

X
8

Ability to use digital information and communication technologies at a level that is adequate to the discipline of architecture.

X
9

Being equipped with social, scientific and ethical values in the accumulation, interpretation and/or application of architectural data.

X
10

Ability to collaborate with other disciplines that are directly or indirectly related to architecture with basic knowledge in these disciplines.

X

*1 Lowest, 2 Low, 3 Average, 4 High, 5 Highest

 

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